Adating games

by  |  23-Dec-2014 06:19

adating games-55

(I also have story ideas that Before I can answer the “why,” I have to answer the “how.” Since the beginning of this year I’ve been blogging at Book View Café about RPGs as a form of storytelling, and one of the points I keep returning to is how RPG narratives aren’t the same as those you find in fiction, for a whole host of reasons.

Their pacing and focus is different; they’re mediated by systematic randomness; there’s no single person in control of the entire thing; I could keep going.

Beginning writers get cautioned not to try and write stories based on games because it’s a lot like writing up one of your dreams: it sounds awesome to you because you were there and involved, but to an outsider it tends to sound like a disjointed, badly-shaped mass of events that don’t cohere like a proper piece of fiction.

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